Games
I'm a game developer and visual artist who enjoys bridging creativity and technical execution.
As a solo developer I handle everything from concept art and shaders to core gameplay programming — and I thrive translating between creative and technical teams to build enjoyable player experiences.

BOXBEAR
Solo developer
Top employee of Box Co. — Box is Box, Job is Job! A solo-developed adventure: concept art, shaders, animation and gameplay programming.

Amari
Art director · All assets
A point-and-click forest adventure about fulfilling an old friend's final wish. I art directed the project and created every asset.